Recruits Available on Steam Early Access Today

Commotion Games Pty Ltd will release Recruits on Steam Early Access for PC on the 31st July 2014. Recruits is a brutal, war themed, fast paced top-down shooter that has singleplayer and multiplayer support with a wide variety of features both completed and in development.

Inspired by many of the classic military top down shooter games from years ago, Recruits is a challenging but rewarding game that mixes old school gaming with updated graphics and visuals.

Recruits – Steam Early Access Launch Trailer:
http://youtu.be/O2lfF-zvLtY

“Recruits has been supported by thousands of players on Desura…” said Robert Dukes, Founder of Commotion Games Pty Ltd “…and being a very small team developing Recruits, we’re so thrilled to finally be able to offer our game to Steam players after they helped us get Greenlit many months ago.”

Recruits is available for all players through Steam Early Access today.

To support the development of Recruits for $9.99 USD on Steam, visit:
http://store.steampowered.com/app/246880

 

Issue One of Official Path of Exile Comic Series, ‘The Karui Way,’ Now Available

In conjunction with comic book and graphic novel publisher Dynamite Entertainment, Grinding Gear Games, developer of the critically-acclaimed action role-playing videogame  Path of Exile, today announced that The Karui Way, the first issue of the official Path of Exile  comic series, is now available for purchase.

The Karui Way reveals backstory from an upcoming, unannounced expansion, weaving elements from the existing in-game narrative with an entirely new and gripping conflict. Currently offered in ePub, PDF, Mobi, and CBZ (Comic Book Reader) formats, The Karui Way is available as a digital download on the Path of Exile website at  www.pathofexile.com/comic, and next week via Dynamite’s online storefront, Amazon.com, and Dark Horse Digital. A special bundle is also on offer, which includes the first issue as well as the exclusive Lioneye Helmet Effect and Kaom Helmet Effect – two cosmetic in-game items not offered anywhere else.

The next three issues are scheduled to release monthly following the first issue’s debut, and the entire series will ultimately be compiled as a full-color, printed graphic novel, which will be published by Dynamite in early 2015. Additionally, each issue will be available as part of an optional bundle containing an exclusive in-game bonus for players of  Path of Exile, such as cosmetic armor effects, among other surprises. The standalone issues and bundles will be priced at $4.00 and $20.00 USD respectively.

In close collaboration with Grinding Gear Games’ Creative Director Erik Olofsson and Narrative Designer Edwin McRae, the  Path of Exile  comic series is illustrated by Carlos Rodriguez and written by Royal McGraw. Carlos Rodriguez is a comic artist with published work in series such as  Nightwing  and  Teen Titans (DC Comics), as well as in  Fall of the Hulks: Red Hulk  and  X-Men Vs. Agents of Atlas (Marvel), among countless others. Royal McGraw is a professional writer who has penned projects for DC Comics, Syfy Channel, Electronic Arts, and other top-tier entertainment companies.

Path of Exile  is an online action role-playing game set in a dark fantasy world. Playing as one of seven unique character classes, players find themselves banished for their past misdeeds to world of Wraeclast. There, they encounter hundreds of species of deadly enemies laden with loot and mysterious artifacts as they explore the abandoned continent. With over 5.5 million and counting registered users,  Path of Exile  has received universal critical acclaim, including 2013 Game of the Year awards from leading game sites such as GameSpot and PC PowerPlay.

More information about Path of Exile and the  Path of Exile  graphic novel can be found on the game’s website at  www.pathofexile.com.

After Reset: A Sci-Fi Post-Apocalyptic Role-Playing Game Launched Via Kickstarter

Kickstarter campaign reboots today for the ambitious post-apocalyptic open-world RPG.

 

LOS ANGELES, CALIFORNIA – July 12th 2014 – Black Cloud Studios™, an independent developer headed by Richard Nixon, have today launched a KickStarter campaign to reboot their old-school open-world post-apocalyptic RPG for PC, Mac and Linux: After Reset RPG.

 

Since the first trial of KickStarter in November of 2013, when they manage to attract about $50,000 of their $900,000 budget, the developer managed to collect more than $15,000 in direct backing to maintain development and ran another successful KickStarter campaign for a graphic novel prequel to the game, The Fall of Gyes. After Reset also has a following of over 15,000 fans on Facebook and was green lit on Steam in less than five days. Coming to decision to split the game into chapters with smaller goals in order to release the Prologue this fall, Black Cloud Studios is going to KickStarter with new content, an upgraded build of the game, daily updates and smaller goal of $35,000.

 

After Reset RPG is a classic open-world RPG set on a future Earth that was ruined by a devastating nuclear cataclysm and nearly ending all life on the planet. Developed by grown-up fans of classic hardcore RPGs such as Fallout 1 and 2, Baldur’s Gate and Planescape: Torment and born out of the disappointment of the cancellation of Fallout: Van Buren a decade ago, After Reset RPG has been created by Black Cloud Studios to fill the void for a classic old-school RPG that hardcore fans of the genre have been clamoring for.

 

Developed with scientific realism and hence aiming to be the first hardcore science fiction video game in history, After Reset RPG features include:

• A post-apocalyptic atmosphere, with more places to explore than Fallout 1 and 2 together had.

• A nonlinear story with the freedom to choose from a ton of branches and endings, which influence the whole setting even beyond the game you play.

• Hardcore game mechanics in the best traditions of D&D and SPECIAL, in which even the process of character creation stretches out into prolonged enjoyment.

 

With this freedom of choice players can explore a huge world at their disposal, including the Great Desert (formerly known as Nevada) and the State of Eagle (California). But wherever they go the ultimate story will follow them like their own shadow!

 

 

PLOT:

Planet Earth. 132 years after the ‘Reset’, the thermonuclear apocalypse that ended human civilization. Around one third of the globe is covered by ‘Yellow Zones’ where the ruins of cities are covered with radioactive dust. In these areas, anarchist survivor groups have taken control where uncontaminated food and drinking water are valued on a par with human life. Another third of the earth is in the agony of the ‘Red Zones’, the epicenters of the deadly anomalies that arose as a result of a nuclear chain reaction in the atmosphere and the morphing of the planet. The majority of life is not capable of surviving in the Red Zones that makes them a perfect home for mutants. The planet is unrecognizable.

 

GENRE: RPG.

TARGET AUDIENCE: 21+, USA, Canada, Europe, Australia, New Zealand.

TARGET PLATFORM: PC (Windows, Linux), Mac OS X.

COMBAT MODE: rule-based real-time.

GAME MODE: single-player, co-op.

Deadstone: Vacancy. Sheriff. Spacesuit and Pistol Provided.

Deadstone, a sci-fi themed 2D shooter with RPG and tower defense elements has just launched for the Windows operating system.

Mars is under siege, and the colonists are fighting a losing battle. Assume the role of Blake, a private security operative who crash lands near the colony of Deadstone after fleeing an outbreak on the Icarus space station.

Guess who just landed the job of sheriff?

To survive, you’ll need to use your combat expertise and lethal firepower, but to win, you’ll need a strategy. Manage Deadstone’s limited resources, investing in the right combination of defences, weapons, equipment, and upgrades. Develop the ultimate fighter to complement your strategy with the in-depth, but unfortunately named S.C.A.M. character development system. Every time an infected gets past you, a colonist dies. Can you stem the tide?

Timeslip Softworks is a single member game development studio based in rural Ireland. Deadstone is the studio’s first game, and has been in intensive development for 18 months.

Trackmania 2 universal demo release

Just as the Trackmania series hits 20 million installs, Ubisoft Nadeo is happy to release the Trackmania 2 Universal Demo today.

Built around a powerful and easy track building tool, the Trackmania 2 Universal Demo is more than a simple demo. In addition to provide access to an infinite content, it also enables players to make their own demo, based on their maps and innovative modes made with Maniaplanet, the game operating system behind Trackmania 2. These modes can be for single player campaigns or for multiplayer ranked innovative experiences.

“To see players enjoy your games for years is something that can make you feel quite happy. And what can makes you even happier is to help as many as possible players to share the same feeling, would it be for tens or millions of players.” said Florent Castelnerac, managing director of the Ubisoft Nadeo studio. “Amateurs were the pioneers of many extremely popular games of today and are really likely the ones for many of tomorrow. And we do our best to welcome these pioneers in Maniaplanet”.

From today, players can download the demo and easily experience:
- All sceneries: Canyon, Valley & Stadium
- 45 white solo tracks
- All online servers
- The map editor & other tools
- Up to 3 user made solo & multiplayer experiences

The Universal Demo is unlimited in time for the first 48h and a minimum of 1h per day after, depending of the activity of the games.

To get it, players should go on www.trackmania.com to download the client.

PR SHILLING: A new frontier for The Yogscast

Keen Software’s sandbox space game to be first game in YouTube sensations’ YogDiscovery program

July 11, 2014: Yogscast, home of the UK’s most-watched YouTube channels, today announced a partnership with Keen Software for their voxel-based sandbox game, Space Engineers.

The partnership will see the Yogscast broadcast a series of videos on their channels, including YOGSCAST Lewis & Simon, which has 7m subscribers, in July and create Yogscast-branded items for the game to be available on Steam Workshop.

This marks the first step in the company’s new ‘YogDiscovery’ program, which introduces Yognau(gh)ts – fans of the Yogscast – to great new games while giving developers a chance to reach a big and engaged audience of gamers.

Yogscast will take a small share of the sales revenue during July as part of the deal. Keen Software will have no editorial influence on any content broadcast on Yogscast channels.

Yogscast CEO Mark Turpin said: “We’re really excited to be working with Keen Software on Space Engineers. YogDiscovery is all about finding the best new games that we love and putting them in front of our audience who we think will love them too.”

“The sandbox, voxel nature of the title makes it the perfect fit for our content creators and audience. We’ve also taken advantage of Space Engineers tools and community sharing to make our in-game environment available for all to enjoy.”

“By having an interest in the game we’re able to dedicate the additional time and resources necessary to bring the game to life for our fans.”

MIGHT & MAGIC DUEL OF CHAMPIONS ADDS GRIFFIN BANE EXPANSION

Ubisoft has launched Griffin Bane, the new expansion for the online strategy card game Might & Magic® Duel of Champions. With 100 new cards, including six new heroes and updated gameplay mechanics, this expansion will allow players to acquire cards more quickly from the six different factions. From now on, they will only have to win one quick game against a faction to earn an achievement and unlock the deck of the faction they’ve beaten as a reward.

 

Acquiring cards faster

In order to help new players assimilate to the game more quickly, Griffin Bane is removing the pre-made decks of each faction from the shop and instead will give players decks following the completion of game achievements. “We are giving new players access to more decks earlier in the game so they can understand how to play the different factions the game offers,” says Samuel Jobin, Producer of Might & Magic Duel of Champions. “It definitely strengthens our game as one of the highest quality free-to-play online card games.”

 

100 new cards, new Stackable ability and Token creatures

The 100 new cards introduced in Griffin Bane bring a bevy of new gameplay possibilities. On top of the six new Heroes and their abilities, a new feature, Stacking, makes its way to the battleground. Creatures with the Stackable ability can now be added on top of each other to increase their attack, retaliation, and health values. In addition to this, Token creatures enter the fray as lesser minions that can spawn on the board instead of being deployed as normal cards.

 

For more information and to play Might & Magic Duel of Champions please visit: www.duelofchampions.com